Portfolio

On these pages you will find information about projects that I've worked on.

Multi-view Voxel Reconstruction


Completed: November 2012
Languages:C++
Libs/Frameworks: OpenCV

For the course Computer Vision we had to reconstruct 3D models of four persons using four synchronized videos. The placement of the cameras used to shoot the videos is known. An image of the background is provided for each camera to allow us to separate the people from the background. The main lesson learned in this project is how to work with input noise: videos suffer from noise which makes it more challenging to extract information. We used Bayesian inference to, despite video noise, accurately estimate for each 3D point to which person it belongs and then assign the point the right color. Additionally, through multithreading and other optimizations we were able to improve the performance of the sample code from 4 FPS to a steady 30 FPS.


Videos


All projects

Click any thumbnail to view project details.

Game addons

Short games

Rendering

Miscellaneous

Unfinished

Design by Sylvia Strijk